Sagara: World of Sea and Sky
Note: for this setting all races start with a +4 bonus compared to the usual +2 in most Savage Worlds settings. A character’s race makes a bigger inpact into what the character can compared to other settings.
Bozaar A largely anti-social race of creatures considered ugly and cruel by other races.
Bone Shaper A very uncommon race with the ability to alter the form of their own bones life a sculptor molds clay.
Dark Elf Humanoid plant creatures that strongly resembles other elves despite having little else in common.
Deviling and Abyssal Spawn The offspring of demons or devils Devilings have earned a place in Sagara after hundreds of generations. While more recently, Abyssal Spawn are proof that powerful evil has found a way back into the world once again.
Feyrin An elfin race from a dimension known as the Fey Wild that can only be reached through a mysterious fog known as Spirit Mists.
Half Elf The result of a human and an Taiga elf, or more rarely a Feyrin, and a human. They have traits of both with dual ancestry.
Human Perhaps the oldest of all humanoid races, they are common and adaptive among the major races living in nearly all parts of Sagara.
Nephilim A race of giants who claim to be the scions of the Orelium.
Serpentmen Humaniod offshoots of dragons most who have fallen to a near primitive state after the fall of the Dragon Empires more than a 1000 years ago.
Taiga Elf Lithe and graceful people of the deep forests and expansive tundras of Sagara.